Ironclad victory! 🎉
Took 1:05:51
12 days ago
Ascension 1
1 / 7 Ironclad streak

Neow bonus

Spire 2 data is coming soon . . .

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the end of combat, heal 6 HP.
Obtained on floor 1
Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.
Obtained on floor 6
At the start of each Boss combat, heal 25 HP.
Obtained on floor 8
Every time you play 3 Attacks in a single turn, gain 4 Block.
Obtained on floor 10
Energy is now conserved between turns.
Obtained on floor 11
At the end of your turn, gain 1 Block for each card in your Hand.
Obtained on floor 14
At the start of your 2nd turn, gain 14 Block.
Obtained on floor 18
Upon pickup, replace the Act 2 Map with a single special path.
Obtained on floor 20
Receive 3 random Relics after 5 combats.
Obtained on floor 25
Upon pickup, raise your Max HP by 7.
Obtained on floor 26
Upon pickup, gain 300 Gold.
Obtained on floor 28
The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
Obtained on floor 30
The first time you play a Power each combat, gain 6 Block.
Obtained on floor 31
Start each combat with 3 Thorns.
Obtained on floor 33
Whenever you Rest, heal an additional 15 HP.
Obtained on floor 33
Regular enemy combats are no longer encountered in ? rooms.
Obtained on floor 33
At the start of each combat, gain 4 Plating.
Obtained on floor 33
For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.
Obtained on floor 36
Upon pickup, add 1 Enthralled to your Deck. Gain [E] at the start of each turn.
Obtained on floor 39
At the start of your turn, play a copy of your last played Attack or Skill.
Obtained on floor 40
Every 3 turns, gain [E].
Obtained on floor 41
While your HP is at or below 50%, you have 3 additional Strength.
Obtained on floor 43
At the start of each combat, gain 8 Vigor.
Obtained on floor 44
If you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Obtained on floor 46
At the start of each combat, heal 2 HP.
Obtained on floor 48
At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.
The deck will be here, eventually.

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