Regent victory! 🎉
Took 1:00:17
12 days ago
Ascension 2
3 / 7 Regent streak

Neow bonus

Spire 2 data is coming soon . . .

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the start of each combat, gain [STAR][STAR][STAR].
Obtained on floor 1
Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.
Obtained on floor 1
At the start of each combat, procure a Potion-Shaped Rock.
Obtained on floor 1
Whenever you enter a shop room, heal 15 HP.
Obtained on floor 6
The first time you gain Block from a card each combat, double the amount gained.
Obtained on floor 8
Start each combat with 1 Dexterity.
Obtained on floor 10
Every 10th Attack you play deals double damage.
Obtained on floor 11
Every 3 turns, gain [E].
Obtained on floor 14
The first time you lose HP each combat, draw 3 cards.
Obtained on floor 15
Whenever you enter a Rest Site, start the next combat with an additional [E][E].
Obtained on floor 18
You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.
Obtained on floor 20
Normal enemies drop an additional card reward.
Obtained on floor 21
Whenever you enter a ? room, heal 4 HP.
Obtained on floor 22
Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Obtained on floor 23
Whenever you use a potion, gain 3 Strength this turn.
Obtained on floor 25
Enemies drop 10 additional Gold.
Obtained on floor 26
Start each combat with 3 Thorns.
Obtained on floor 27
Whenever you shuffle your Draw Pile, draw a card.
Obtained on floor 27
Every 5 cards you add to your Deck, heal 15 HP.
Obtained on floor 29
When you would die, heal to 50% of your Max HP instead (works once).
Obtained on floor 30
At the start of each combat, Forge 10.
Obtained on floor 31
The first Hand you draw each combat is Upgraded.
Obtained on floor 34
Upon pickup, gain 999 Gold.
Obtained on floor 35
If you did not play any Attacks during your turn, gain 4 Block.
Obtained on floor 36
Upon pickup, Upgrade 2 random Attacks.
Obtained on floor 37
Whenever you Rest, heal an additional 15 HP.
Obtained on floor 39
Upon pickup, Upgrade 2 random Skills.
Obtained on floor 39
At the start of each combat, deal 9 damage to ALL enemies.
Obtained on floor 40
Start each combat with an additional [E].
Obtained on floor 41
At the start of each combat, gain 4 Plating.
Obtained on floor 42
Whenever you play a Power, draw 1 card.
Obtained on floor 42
The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Obtained on floor 42
You may choose any number of options at Rest Sites.
Obtained on floor 43
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Obtained on floor 45
Start each combat with 10 Block.
Obtained on floor 46
Start each combat with 1 Strength.
The deck will be here, eventually.

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