Ironclad victory! 🎉
Took 54:35
11 days ago
Ascension 10
11 / 11 Ironclad streak

Neow bonus

We picked Cursed Pearl, and skipped Arcane Scroll and Fishing Rod.

Elite Slayer Killed 9 or more Elites. Big Deck Won with a deck of 40 or more cards. I Like Shiny Amassed 25 or more relics. Money Money Won with 200 or more Gold. Restless Won a run without ever resting.

Hint: You can click on relics, floors, cards, and hover on badges.

Relics

Obtained on floor 1
At the end of combat, heal 6 HP.
Obtained on floor 1
Upon pickup, receive Greed. Gain 333 Gold.
Obtained on floor 5
Upon pickup, Enchant up to 3 Attacks with Sharp 3.
Obtained on floor 8
Upon pickup, Upgrade 2 random Skills.
Obtained on floor 10
Every time you play 3 Attacks in a single turn, gain 4 Block.
Obtained on floor 11
50% discount on all products!
Obtained on floor 12
The first time you gain Block from a card each combat, double the amount gained.
Obtained on floor 14
Start each combat with 10 Block.
Obtained on floor 18
Upon pickup, add 1 Brightest Flame to your Deck.
Obtained on floor 21
Enemies with Vulnerable take 75% more damage rather than 50%.
Obtained on floor 23
At the start of each combat, apply 1 Vulnerable to ALL enemies.
Obtained on floor 24
Whenever you lose HP in combat, gain 3 Block next turn.
Obtained on floor 26
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Obtained on floor 27
If your HP is at or below 50% at the end of combat, heal 12 HP.
Obtained on floor 29
Every 5 cards you add to your Deck, heal 20 HP.
Obtained on floor 31
Upon pickup, Enchant an Attack with Momentum 5.
Obtained on floor 31
Upon pickup, raise your Max HP by 7.
Obtained on floor 34
When you encounter the Merchant, immediately obtain EVERYTHING he sells.
Obtained on floor 36
Whenever you enter a ? room, heal 5 HP.
Obtained on floor 36
Whenever you enter a shop room, heal 15 HP.
Obtained on floor 36
You may choose any number of options at Rest Sites.
Obtained on floor 40
Cards containing “Strike” deal 3 additional damage.
Obtained on floor 41
At the start of each combat, apply 1 Weak to ALL enemies.
Obtained on floor 42
Energy is now conserved between turns.
Obtained on floor 42
Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Obtained on floor 42
A random card in each card reward is Enchanted with Swift 1.
Obtained on floor 43
Upon pickup, raise your Max HP by 10.
Obtained on floor 44
Upon pickup, lose 15 HP and Upgrade 2 random cards.
Obtained on floor 45
Whenever an enemy dies, gain [E] and draw 1 card.
Obtained on floor 45
At the start of your turn, deal 3 damage to ALL enemies.
Obtained on floor 45
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Obtained on floor 46
Every 3 turns, gain [E].

Cards Removed

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