Ironclad victory! 🎉
Took 52:06
15 days ago
Ascension 10
1 / 1 Ironclad streak

Neow bonus

We picked Kaleidoscope, and skipped Scroll Boxes and Hefty Tablet.

Elite Killer Killed 6 or more Elites. I Like Shiny Amassed 25 or more relics. Flawless Defeated a boss without losing HP. Restless Won a run without ever resting.

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the end of combat, heal 6 HP.
Obtained on floor 1
Upon pickup, obtain 2 card rewards from other characters.
Obtained on floor 9
Cards containing “Strike” deal 3 additional damage.
Obtained on floor 10
Every 3 turns, gain [E].
Obtained on floor 12
Every time you play 3 Attacks in a single turn, gain 4 Block.
Obtained on floor 14
At the start of each combat, gain 4 Plating.
Obtained on floor 14
While your HP is at or below 50%, you have 3 additional Strength.
Obtained on floor 15
Start each combat with 10 Block.
Obtained on floor 18
You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.
Obtained on floor 20
At the start of each combat, apply 1 Vulnerable to ALL enemies.
Obtained on floor 23
At the start of your 3rd turn, gain [E][E][E].
Obtained on floor 25
Regular enemy combats are no longer encountered in ? rooms.
Obtained on floor 26
Start each combat with 1 Dexterity.
Obtained on floor 28
Enemies with Vulnerable take 75% more damage rather than 50%.
Obtained on floor 28
Upgraded Attacks deal 3 additional damage.
Obtained on floor 30
Whenever you play a Power, a random card in your Hand is free to play that turn.
Obtained on floor 34
Gain [E] at the start of each turn. You cannot play more than 6 cards per turn.
Obtained on floor 36
Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Obtained on floor 39
Whenever you add an Attack card to your Deck, Upgrade it.
Obtained on floor 40
Whenever an enemy dies, gain [E] and draw 1 card.
Obtained on floor 41
At the start of each combat, gain 8 Vigor.
Obtained on floor 42
At the start of each combat, draw 2 additional cards.
Obtained on floor 42
Whenever you Rest, heal an additional 15 HP.
Obtained on floor 45
At the start of your 2nd turn, gain 14 Block.
Obtained on floor 45
Every 3 turns, draw 1 card.

Cards Removed

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