Ironclad loss 😔
Killed by Corrupt Heart Boss on floor 53
Took 1:10:48
13 days ago
Ascension 10
no streak
because ded :(

Neow bonus

We picked Silken Tress, and skipped Small Capsule and Phial Holster.

Elite Slayer Killed 9 or more Elites. I Like Shiny Amassed 25 or more relics. Ka-Ching! Spent more than 1,000 Gold at the Merchant.

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the end of combat, heal 6 HP.
Obtained on floor 1
Enchant all cards in the first card reward with Glam.
Obtained on floor 9
Normal enemies drop an additional card reward.
Obtained on floor 10
Whenever you add a card to your Deck, gain 15 Gold.
Obtained on floor 12
Gain 25% additional Gold.
Obtained on floor 14
Every 5 cards you add to your Deck, heal 20 HP.
Obtained on floor 18
Upon pickup, Transform a starter card into an ancient version.
Obtained on floor 22
The effects of your cost X cards are increased by 2.
Obtained on floor 25
Potions always appear in combat rewards.
Obtained on floor 26
Start each combat with 10 Block.
Obtained on floor 29
Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Obtained on floor 30
At the start of your 2nd turn, gain [E][E].
Obtained on floor 31
Whenever you enter a Rest Site, start the next combat with an additional [E][E].
Obtained on floor 31
Could not find description for 'RELIC.EMERALD_KEY' (this is a bug)
Obtained on floor 34
Upon pickup, gain 999 Gold.
Obtained on floor 37
The first Hand you draw each combat is Upgraded.
Obtained on floor 37
Retain your Hand on the first turn of combat.
Obtained on floor 40
Upgraded Attacks deal 3 additional damage.
Obtained on floor 42
Could not find description for 'RELIC.SAPPHIRE_KEY' (this is a bug)
Obtained on floor 43
Upon pickup, raise your Max HP by 10.
Obtained on floor 44
Could not find description for 'RELIC.RUBY_KEY' (this is a bug)
Obtained on floor 45
Every 3 turns, gain [E].
Obtained on floor 45
At the start of your first turn, lose [E][E]. At the start of all other turns, gain [E].
Obtained on floor 46
Every time you play 10 Skills, gain 7 Block.
Obtained on floor 51
Up to 10 Block persists across turns.
Obtained on floor 52
Whenever you Rest, heal an additional 15 HP.

This graph is not excellent on mobile yet. View it on desktop for a better and more interactive experience.