Regent victory! 🎉
Took 58:52
8 days ago
Ascension 10
9 / 13 Regent streak

Neow bonus

We picked Booming Conch, and skipped Fishing Rod and Large Capsule.

Elite Killer Killed 6 or more Elites. Big Deck Won with a deck of 40 or more cards. Ka-Ching! Spent more than 1,000 Gold at the Merchant. Flawless Defeated a boss without losing HP.

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the start of each combat, gain [STAR][STAR][STAR].
Obtained on floor 1
At the start of Elite combats, draw 2 additional cards.
Obtained on floor 7
At the start of each combat, deal 9 damage to ALL enemies.
Obtained on floor 10
Whenever you add a card to your Deck, gain 15 Gold.
Obtained on floor 12
The first time you play a Power each combat, gain 7 Block.
Obtained on floor 14
The first time you lose HP each combat, draw 3 cards.
Obtained on floor 18
Gain [E] at the start of each turn. Extinguishes after 5 combats. Can be Kindled at Rest Sites.
Obtained on floor 20
For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.
Obtained on floor 22
Whenever you add a card to your Deck, add one additional copy.
Obtained on floor 23
Whenever you play a Power, draw 1 card.
Obtained on floor 23
At the start of each combat, add a random card into your Hand. It's free to play this turn.
Obtained on floor 25
At the start of each combat, apply 1 Vulnerable to ALL enemies.
Obtained on floor 26
The first time you gain Block from a card each combat, double the amount gained.
Obtained on floor 28
If your HP is at or below 50% at the end of combat, heal 12 HP.
Obtained on floor 30
Gain 25% additional Gold.
Obtained on floor 31
Upon pickup, gain 2 potion slots.
Obtained on floor 34
Gain [E] at the start of each turn. Vakuu plays your first turn for you.
Obtained on floor 36
Upon pickup, raise your Max HP by 7.
Obtained on floor 41
Start each combat with 1 Dexterity.
Obtained on floor 42
At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Obtained on floor 43
Whenever you Exhaust a card, deal 1 damage to a random enemy.
Obtained on floor 44
Every 3 turns, draw 1 card.
Obtained on floor 46
Upon pickup, Upgrade 2 random Skills.

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