Defect victory! 🎉
Took 1:12:54
5 days ago
Ascension 10
1 / 1 Defect streak

Neow bonus

We picked Small Capsule, and skipped Booming Conch and Hefty Tablet.

C-c-c-Combo Played 20 cards in a single turn. Curses! Won with 5 or more Curses. Elite Killer Killed 6 or more Elites. Huge Deck Won with a deck of 60 or more cards.

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the start of each combat, Channel 1 Lightning.
Obtained on floor 1
Upon pickup, obtain a random Relic.
Obtained on floor 1
Whenever you play a card that costs [E][E] or more, gain 4 Block.
Obtained on floor 9
Normal enemies drop an additional card reward.
Obtained on floor 10
At the start of each combat, add a random card into your Hand. It's free to play this turn.
Obtained on floor 12
The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Obtained on floor 15
Up to 10 Block persists across turns.
Obtained on floor 18
Upon pickup, add 1 Brightest Flame to your Deck.
Obtained on floor 25
Start each combat with 3 Thorns.
Obtained on floor 26
Whenever you Rest, heal an additional 15 HP.
Obtained on floor 27
The first time you play a Power each combat, gain 7 Block.
Obtained on floor 29
Elites drop an additional Rare card reward.
Obtained on floor 31
If your HP is at or below 50% at the end of combat, heal 12 HP.
Obtained on floor 34
Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.
Obtained on floor 36
Upon pickup, Upgrade 2 random Skills.
Obtained on floor 40
The first time you lose HP each combat, draw 3 cards.
Obtained on floor 41
Whenever you enter a Rest Site, start the next combat with an additional [E][E].
Obtained on floor 45
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
Obtained on floor 46
At the start of each combat, deal 9 damage to ALL enemies.

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