Defect victory! 🎉
Took 35:02
20 days ago
Ascension 1
1 / 3 Defect streak

Neow bonus

We picked New Leaf, and skipped Lost Coffer and Hefty Tablet.

Elite Hunter Killed 3 or more Elites. Well Fed Won a run with your Max HP increased by 15 or more. Ka-Ching! Spent more than 1,000 Gold at the Merchant. Speedier Won a run in under 40 minutes. Small Deck Won with a deck of 20 or fewer cards.

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the start of each combat, Channel 1 Lightning.
Obtained on floor 1
Upon pickup, Transform 1 card.
Obtained on floor 7
You may choose any number of options at Rest Sites.
Obtained on floor 10
At the end of your turn, gain 1 Block for each card in your Hand.
Obtained on floor 11
The first time you lose HP each combat, draw 3 cards.
Obtained on floor 13
Cards containing “Strike” deal 3 additional damage.
Obtained on floor 15
Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Obtained on floor 18
Doubles Block gained from a card, then goes to sleep for 2 turns.
Obtained on floor 23
Potions always appear in combat rewards.
Obtained on floor 26
At the start of each Boss combat, heal 25 HP.
Obtained on floor 30
Start each combat with 3 additional Orb Slots.
Obtained on floor 31
Your rightmost Orb triggers its passive an additional time.
Obtained on floor 34
Upon pickup, gain 999 Gold.
Obtained on floor 36
At the start of your turn, play a copy of your last played Attack or Skill.
Obtained on floor 38
Cards containing “Strike” deal 1 additional damage.
Obtained on floor 38
Whenever you enter a Rest Site, start the next combat with an additional [E].
Obtained on floor 38
Upon pickup, raise your Max HP by 3.
Obtained on floor 38
Every 5 turns, gain [E].
Obtained on floor 38
Upon pickup, heal 10% of your HP.
Obtained on floor 38
At the start of each combat, heal 1 HP.
Obtained on floor 39
At the start of your 2nd turn, gain 14 Block.
Obtained on floor 39
Upon pickup, raise your Max HP by 7.
Obtained on floor 39
Whenever you shuffle your Draw Pile, gain 6 Block.
Obtained on floor 41
At the start of each combat, apply 1 Vulnerable to ALL enemies.

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