Regent victory! 🎉
Took 1:02:06
9 days ago
Ascension 10
1 / 1 Regent streak

Neow bonus

We picked Lost Coffer.

The Slay the Spire 2 integration is still a work in progress, and is improving daily.

Relics

Obtained on floor 1
At the start of each combat, gain [STAR][STAR][STAR].
Obtained on floor 1
Upon pickup, gain 1 card reward and procure 1 random potion.
Obtained on floor 9
Every time you play 3 Attacks in a single turn, gain 4 Block.
Obtained on floor 10
Start each combat with 3 Thorns.
Obtained on floor 12
Whenever you Rest, heal an additional 15 HP.
Obtained on floor 15
Regular enemy combats are no longer encountered in ? rooms.
Obtained on floor 18
Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.
Obtained on floor 18
Enemies drop 10 additional Gold.
Obtained on floor 18
At the start of each combat, heal 2 HP.
Obtained on floor 18
At the start of each combat, Forge 10.
Obtained on floor 18
For every 10 [STAR] spent, gain 10 Block.
Obtained on floor 20
At the start of your first turn, lose [E][E]. At the start of all other turns, gain [E].
Obtained on floor 25
Whenever you enter a ? room, heal 4 HP.
Obtained on floor 26
At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Obtained on floor 28
At the start of each combat, add a random card into your Hand. It costs 0[E].
Obtained on floor 29
The first time you lose HP each combat, draw 3 cards.
Obtained on floor 31
Every time you play 10 Attacks, gain [E].
Obtained on floor 34
At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.
Obtained on floor 41
At the start of each combat, gain 4 Plating.
Obtained on floor 42
Energy is now conserved between turns.
Obtained on floor 44
At the start of your 2nd turn, gain 14 Block.
The deck will be here, eventually.

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